Sunday, April 28, 2019

Build iOS Games with Sprite Kit: Unleash Your Imagination in Two Dimensions

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Imagine going back in time to visit the people who wrote for the original Atari 2600 game console and showing them games on an iPhone. Jaws would drop. Minds would be blown. They’d probably check for smoke and mirrors.

We’ve come a long way from the video game industry’s humble beginnings. Writing games was a challenge back then. It still is today, of course, but the challenges then involved shoving individual pixels around, saving CPU cycles for rudimentary sounds, and interpreting raw player input from analog joysticks. Today, our challenges are often bounded more by our imaginations than by technical constraints.

And that’s why we think you’ve joined us here in this book. You have an unprecedented amount of power in a computer resting in the palm of your hand. You want to write a game, and you’d like to do it for iOS. We have good news for you.

Welcome to Sprite Kit! Apple’s exciting 2D-game development engine sports an excellent API to help bring your 2D game idea from paper to pixels. If you’re already an iOS developer, then there’s nothing else you need to do. It comes with excellent Xcode support and gives you a template ready to get started. It doesn’t get any easier than this.

1. Introduction to Sprite Kit
2. Actions: Go, Sprite, Go!
3. Explosions and Particle Effects
4. Menus and Cutscenes
5. Keeping Score with a Heads-Up Display
6. Pinball Physics 101
7. More Physics: Paddles and Collisions
8. Polishing the Pinball Game
9. Where to Go Next

Author Details
"Jonathan Penn"

"Josh Smith"

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