Sunday, April 28, 2019

Building a Game with Unity and Blender

File Size: 6.47 Mb

In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small to no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating.

Chapter 1: Creating Your Game Concept
Chapter 2: Creating Characters
Chapter 3: Animating Your Characters
Chapter 4: Creating the Environment
Chapter 5: Integrating Your Assets into the Game
Chapter 6: Developing the Game Structure
Chapter 7: Creating Levels and Game Progression
Chapter 8: Post-Production and Visual FX
Chapter 9: Deploying the Game

Author Details
"Lee Zhi Eng"

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