Cinema 4D R13 Cookbook (Free PDF)


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Description
Cinema 4D is becoming the most popular 3D design program in the world, and learning it now will only help you become a better and more valuable designer in the 3D design industry.

This book provides all the Cinema 4D knowledge you need to become well-versed with the software, in the form of short recipes, which get straight to the point about what you need to know to start designing great 3D projects.

The Cinema 4D R13 Cookbook will guide you towards becoming an adept 3D designer, giving you all the tools to succeed in the field of 3D graphics. The book is set up to gradually introduce more sophisticated topics as you go deeper, and by the end of it, you'll have a great working knowledge of the program. Early on, you'll learn the basics of the program, and then jump right into how to start creating your own 3D objects to use in your designs. Along the way, you'll learn how to set up lights, cameras, and materials to turn your work into something that feels more like art and design. Towards the end of the book, you will be introduced to powerful tools such as XPresso, MoGraph, and Dynamics to take your work to the next level. You'll be impressed by how easy it is to design top-quality work once you lay the foundation for the entire program through this book. By the end of this book, you'll have opened new creative doors and given yourself the opportunity to be a more successful and versatile designer.

Content:-
Preface
Chapter 1: The Fundamentals
Chapter 2: Super Modeling
Chapter 3: The Deformers
Chapter 4: Cameras are Rolling
Chapter 5: Let there be Lights
Chapter 6: A Material World
Chapter 7: Rendering Strategy
Chapter 8: The Awesome Power of MoGraph
Chapter 9: XPresso Shots
Chapter 10: Configuring Dynamics
Index

Author Details
"Michael Szabo" is a freelance motion graphics artist in Miami, FL who probably doesn't go a day without opening Cinema 4D and using it for both business and for fun. As a kid, he was always curious in moving images and his no-budget home movies inspired him to learn design applications, such as Final Cut Pro, Motion, Photoshop, After Effects, and Cinema 4D on his own, because they weren't going to magically start teaching themselves to him.




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