Friday, July 5, 2019

JavaScript Bible, Gold Edition (Free PDF)

File Size: 9.07 Mb

For nearly 20 years, I have written the books I wished had already been written to help me learn or use a new technology. Whenever possible, I like to get in at the very beginning of a new authoring or programming environment, feel the growing pains, and share with readers the solutions to my struggles. This Gold edition of the JavaScript Bible represents knowledge and experience accumulated over five years of daily work in JavaScript and a constant monitoring of newsgroups for questions, problems, and challenges facing scripters at all levels. My goal is to help you avoid the same frustration and head scratching I and others have experienced through multiple generations of scriptable browsers.

While previous editions of this book focused on the then-predominant Netscape Navigator browser, the swing of the browser market share pendulum currently favors Microsoft Internet Explorer. At the same time, Netscape has accomplished the admirable task of reinventing its own browser in light of rapidly advancing industry standards. As a result of both of these trends, this massively revised and expanded Gold edition treats both brands of browsers as equals as far as scripters are concerned. You hear my praise and dismay at various scripting features of both browser families. But empowering you to design and write good scripts is my passion, regardless of browser. Therefore, the book contains details about proprietary and standard implementations to equip you to choose the development path that best fits your content’s audience. If you detect any bias of mine throughout this book, it is a desire, where possible, to write scripts that work on as many browsers as possible.

Part I: Getting Started with JavaScript
Chapter 1: JavaScript’s Role in the World Wide Web and Beyond
Chapter 2: Authoring Challenges Amid the Browser Wars
Chapter 3: Your First JavaScript Script
Part II: JavaScript Tutorial — Summary
Chapter 4: Browser and Document Objects
Chapter 5: Scripts and HTML Documents
Chapter 6: Programming Fundamentals, Part I
Chapter 7: Programming Fundamentals, Part II
Chapter 8: Window and Document Objects
Chapter 9: Forms and Form Elements
Chapter 10: Strings, Math, and Dates
Chapter 11: Scripting Frames and Multiple Windows
Chapter 12: Images and Dynamic HTML
Part III: Document Objects Reference
Chapter 13: JavaScript Essentials
Chapter 14: Document Object Model Essentials
Chapter 15: Generic HTML Element Objects
Chapter 16: Window and Frame Objects
Chapter 17: Location and History Objects
Chapter 18: The Document and Body Objects
Chapter 19: Body Text Objects
Chapter 20: HTML Directive Objects
Chapter 21: Link and Anchor Objects
Chapter 22: Image, Area, and Map Objects
Chapter 23: The Form and Related Objects
Chapter 24: Button Objects
Chapter 25: Text-Related Form Objects
Chapter 26: Select, Option, and FileUpload Objects
Chapter 27: Table and List Objects
Chapter 28: The Navigator and Other Environment Objects
Chapter 29: Event Objects
Chapter 30: Style Sheet and Style Objects
Chapter 31: Positioned Objects
Chapter 32: Embedded Objects
Chapter 33: XML Objects
Part IV: JavaScript Core Language Reference
Chapter 34: The String Object
Chapter 35: The Math, Number, and Boolean Objects
Chapter 36: The Date Object
Chapter 37: The Array Object 
Chapter 38: The Regular Expression and RegExp Objects
Chapter 39: Control Structures and Exception Handling
Chapter 40: JavaScript Operators
Chapter 41: Functions and Custom Objects
Chapter 42: Global Functions and Statements
Part V: Putting JavaScript to Work
Chapter 43: Data-Entry Validation
Chapter 44: Scripting Java Applets and Plug-ins
Chapter 45: Debugging Scripts
Chapter 46: Security and Netscape Signed Scripts
Chapter 47: Cross-Browser Dynamic HTML Issues
Chapter 48: Internet Explorer Behaviors
Chapter 49: Application: Tables and Calendars
Chapter 50: Application: A Lookup Table
Chapter 51: Application: A “Poor Man’s” Order Form
Chapter 52: Application: Outline-Style Table of Contents
Chapter 53: Application: Calculations and Graphics
Chapter 54: Application: Intelligent “Updated” Flags
Chapter 55: Application: Decision Helper
Chapter 56: Application: Cross-Browser DHTML Map Puzzle
Chapter 57: Application: Transforming XML Data Islands
Part VI: Appendixes
Appendix A: JavaScript and Browser Object Quick Reference
Appendix B: JavaScript Reserved Words
Appendix C: Answers to Tutorial Exercises
Appendix D: JavaScript and DOM Internet Resources
Appendix E: What’s on the CD-ROM
Appendix F: Examples from Parts III and IV
End User License Agreement
CD-ROM Installation Instructions

Author Details
"Danny Goodman" is the author of numerous critically acclaimed and best-selling books, including The Complete HyperCard Handbook, Danny Goodman’s AppleScript Handbook, and Dynamic HTML: The Definitive Reference. He is a renowned authority and expert teacher of computer scripting languages and is widely known for his “JavaScript Apostle” articles at Netscape’s ViewSource online developer newsletter. His writing style and pedagogy continue to earn praise from readers and teachers around the world.

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